Some tasks vital to many mixed and augmented reality systems are either too time consuming or complex to be carried out whilst the system is active. 3D scene modelling and labelli...
Abstract- We introduce metrics on sensorimotor experience at various temporal scales based on informationtheory. Sensorimotor variables through which the experience of an agent fl...
As wireless platforms converge to multimedia systems, architectures must converge to support voice, data, and video applications. From a processor architecture perspective, suppor...
C. John Glossner, Mayan Moudgill, Daniel Iancu, Ga...
This paper proposes a new efficient buffer management technique called shift buffering for automatic code synthesis from synchronous dataflow graphs (SDF). Two previous buffer man...
Cache memories have been extensively used to bridge the gap between high speed processors and relatively slower main memories. However, they are sources of predictability problems...