This paper discusses an interested party who wishes to influence the behavior of agents in a game (multi-agent interaction), which is not under his control. The interested party ...
Managers of systems of shared resources typically have many separate goals. Examples are efficient utilization of the resources among its users and ensuring no user’s satisfacti...
After two decades of research on automated discovery, many principles are shaping up as a foundation of discovery science. In this paper we view discovery science as automation of ...
The training experiences needed by a learning system may be selected by either an external agent or the system itself. We show that knowledge of the current state of the learner...
Many important problems in multiagent systems can be seen as resource allocation problems. For such problems, the well-known Vickrey-Clarke-Groves (VCG) mechanism is efficient, in...