This paper presents data selection procedures for support vector machines (SVM). The purpose of data selection is to reduce the dataset by eliminating as many non support vectors ...
Monte Carlo Go is a promising method to improve the performance of computer Go programs. This approach determines the next move to play based on many Monte Carlo samples. This pap...
We describe an algorithm for computing bestresponse strategies in a class of two-player infinite games of incomplete information, defined by payoffs piecewise linear in agents...
Negotiation is a fundamental mechanism in distributed multi-agent systems. Since negotiation is a time-spending process, in many scenarios agents have to take into account the pas...
Temporal indeterminacy is an inherent problem which arises when capturing and manipulating temporal data in many application areas. As such, representation and manipulation of tim...