Ad hoc cross-agency teams are often needed to deal with actual, imminent, or potential crises that involve multiple geographic or political jurisdictions or require coordinated ex...
This paper presents a mechanism for dividing an agent oriented application into the three IEEE defined scoping levels of essential, conditional and optional. This mechanism is ap...
This paper presents two strategies for selecting volitional facial expressions and gaze behaviors of animated agents, in the case of Online Negotiation and Soft Game Theory. It is ...
: We present our idea of solving parts of the vision task with an organic computing approach. We have designed a multiagent system (MAS) of many different modules working on differ...
Recent events have highlighted the importance of good models of crowds, however many existing crowd models are either computationally inefficient, or are missing a crucial human be...