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» The Localization of Digital Games: A Case Study in China
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WDAG
2009
Springer
146views Algorithms» more  WDAG 2009»
16 years 18 days ago
Dynamics in Network Interaction Games
We study the convergence times of dynamics in games involving graphical relationships of players. Our model of local interaction games generalizes a variety of recently studied ga...
Martin Hoefer, Siddharth Suri
IJCAI
2003
15 years 7 months ago
Local-Effect Games
We present a new class of games, local-effect games (LEGs), which exploit structure in a different way from other compact game representations studied in AI. We show both theoreti...
Kevin Leyton-Brown, Moshe Tennenholtz
CAISE
2005
Springer
15 years 11 months ago
Ontology Management: a Case Study and Research Plans
We foresee that ontologies for interoperability are likely organized by a loosely linked network. In the case of digital libraries, the network is realized by a federation of ontol...
Jeroen Hoppenbrouwers, Manfred A. Jeusfeld, Hans W...
CSCL
2010
15 years 1 months ago
Using activity theory to understand intergenerational play: The case of Family Quest
We implemented a five-week family program called Family Quest where parents and children ages 9 to 13 played Quest Atlantis, a multiuser 3D educational computer game, at a local af...
Sinem Siyahhan, Sasha A. Barab, Michael P. Downton
JLBS
2008
82views more  JLBS 2008»
15 years 6 months ago
Leveraging explicitly disclosed location information to understand tourist dynamics: a case study
In recent years, the large deployment of mobile devices has led to a massive increase in the volume of records of where people have been and when they were there. The analysis of t...
Fabien Girardin, Filippo Dal Fiore, Carlo Ratti, J...