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CGI
1998
IEEE
15 years 11 months ago
Virtual 3D Sculpturing with a Parametric Hand Surface
Many techniques have been developed for 3D object deformation. These techniques have been widely used in most CAD/CAM systems. Intuitive while efficient methods for interactive 3D...
Janis P. Y. Wong, Rynson W. H. Lau, Lizhuang Ma
245
Voted
RT
1999
Springer
15 years 11 months ago
Decoupling Polygon Rendering from Geometry using Rasterization Hardware
The dramatically increasing size of polygonal models resulting from 3D scanning devices and advanced modeling techniques requires new approaches to reduce the load of geometry tran...
Rüdiger Westermann, Ove Sommer, Thomas Ertl
175
Voted
STACS
1999
Springer
15 years 11 months ago
A Complete and Tight Average-Case Analysis of Learning Monomials
Abstract. We advocate to analyze the average complexity of learning problems. An appropriate framework for this purpose is introduced. Based on it we consider the problem of learni...
Rüdiger Reischuk, Thomas Zeugmann
MICRO
1998
IEEE
129views Hardware» more  MICRO 1998»
15 years 11 months ago
A Bandwidth-efficient Architecture for Media Processing
Media applications are characterized by large amounts of available parallelism, little data reuse, and a high computation to memory access ratio. While these characteristics are p...
Scott Rixner, William J. Dally, Ujval J. Kapasi, B...
FOCS
1993
IEEE
15 years 11 months ago
Throughput-Competitive On-Line Routing
We develop a framework that allows us to address the issues of admission control and routing in high-speed networks under the restriction that once a call is admitted and routed, ...
Baruch Awerbuch, Yossi Azar, Serge A. Plotkin