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OZCHI
2009
ACM
16 years 1 months ago
Brute force interactions: leveraging intense physical actions in gaming
People use a wide range of intensity when interacting with computers, spanning from subtle to brute force. However, computer interfaces so far have mainly focused on interactions ...
Florian Mueller, Stefan Agamanolis, Frank Vetere, ...
ISCA
2011
IEEE
486views Hardware» more  ISCA 2011»
14 years 10 months ago
Dark silicon and the end of multicore scaling
Since 2005, processor designers have increased core counts to exploit Moore’s Law scaling, rather than focusing on single-core performance. The failure of Dennard scaling, to wh...
Hadi Esmaeilzadeh, Emily R. Blem, Renée St....
ECCV
2008
Springer
16 years 8 months ago
An Experimental Comparison of Discrete and Continuous Shape Optimization Methods
Shape optimization is a problem which arises in numerous computer vision problems such as image segmentation and multiview reconstruction. In this paper, we focus on a certain clas...
Maria Klodt, Thomas Schoenemann, Kalin Kolev, Mare...
DAC
2005
ACM
16 years 7 months ago
A new canonical form for fast boolean matching in logic synthesis and verification
? An efficient and compact canonical form is proposed for the Boolean matching problem under permutation and complementation of variables. In addition an efficient algorithm for co...
Afshin Abdollahi, Massoud Pedram
CHI
2003
ACM
16 years 7 months ago
Mr.Web: an automated interactive webmaster
This paper describes a system, Mr.Web, designed to interact with users over email to create and update Web pages. Our goal is that users interact with Mr.Web as if it were a human...
Andrea Lockerd, Huy Pham, Taly Sharon, Ted Selker