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NIME
2005
Springer
107views Music» more  NIME 2005»
16 years 2 days ago
The Role of Time in Engineering Computer Music Systems
Discussion of time in interactive computer music systems engineering has been largely limited to data acquisition rates and latency. Since music is an inherently time-based medium...
Eric Lee, Jan Borchers
COORDINATION
2004
Springer
15 years 12 months ago
A Lightweight Coordination Middleware for Mobile Computing
This paper presents Limone, a new coordination model that facilitates rapid application development over ad hoc networks consisting of logically mobile agents and physically mobile...
Chien-Liang Fok, Gruia-Catalin Roman, Gregory Hack...
DIGRA
2003
Springer
15 years 11 months ago
The Diverse Worlds of Computer Games: A Content Analysis of Spaces, Populations, Styles and Narratives
The Diverse Worlds Project analysed 130 computer and video games (CVGs) to understand their textual landscape. Titles were sampled from the five gaming platforms dominant in 2002....
Jeffrey E. Brand, Scott Knight, Jakub Majewski
ICDM
2002
IEEE
156views Data Mining» more  ICDM 2002»
15 years 11 months ago
On Computing Condensed Frequent Pattern Bases
Frequent pattern mining has been studied extensively. However, the effectiveness and efficiency of this mining is often limited, since the number of frequent patterns generated i...
Jian Pei, Guozhu Dong, Wei Zou, Jiawei Han
ICS
2010
Tsinghua U.
15 years 11 months ago
Cache oblivious parallelograms in iterative stencil computations
We present a new cache oblivious scheme for iterative stencil computations that performs beyond system bandwidth limitations as though gigabytes of data could reside in an enormou...
Robert Strzodka, Mohammed Shaheen, Dawid Pajak, Ha...