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GECCO
2008
Springer
148views Optimization» more  GECCO 2008»
15 years 7 months ago
On the effects of node duplication and connection-oriented constructivism in neural XCSF
For artificial entities to achieve high degrees of autonomy they will need to display appropriate adaptability. In this sense adaptability includes representational flexibility gu...
Gerard David Howard, Larry Bull
ACMACE
2007
ACM
15 years 10 months ago
Motivated reinforcement learning for adaptive characters in open-ended simulation games
Recently a new generation of virtual worlds has emerged in which users are provided with open-ended modelling tools with which they can create and modify world content. The result...
Kathryn Elizabeth Merrick, Mary Lou Maher
ATAL
2006
Springer
15 years 10 months ago
Learning executable agent behaviors from observation
We present a method for learning a human understandable, executable model of an agent's behavior using observations of its interaction with the environment. By executable we ...
Andrew Guillory, Hai Nguyen, Tucker R. Balch, Char...
NIPS
2007
15 years 8 months ago
A Game-Theoretic Approach to Apprenticeship Learning
We study the problem of an apprentice learning to behave in an environment with an unknown reward function by observing the behavior of an expert. We follow on the work of Abbeel ...
Umar Syed, Robert E. Schapire
IJCAI
2003
15 years 8 months ago
Where is ...? Learning and Utilizing Motion Patterns of Persons with Mobile Robots
Whenever people move through their environments they do not move randomly. Instead, they usually follow specific trajectories or motion patterns corresponding to their intentions....
Grzegorz Cielniak, Maren Bennewitz, Wolfram Burgar...