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CANDC
2005
ACM
15 years 6 months ago
Supporting reflective practice in creativity education
In this study, we design a learning environment to foster participants' creative attitude and evaluate its effectiveness in a university class. Our educational program consis...
Norio Ishii, Kazuhisa Miwa
VR
1999
IEEE
169views Virtual Reality» more  VR 1999»
15 years 11 months ago
Hand-Held Windows: Towards Effective 2D Interaction in Immersive Virtual Environments
The study of human-computer interaction within immersive virtual environments requires us to balance what we have learned from the design and use of desktop interfaces with novel ...
Robert W. Lindeman, John L. Sibert, James K. Hahn
AAAI
2008
15 years 9 months ago
Unstructured Audio Classification for Environment Recognition
My thesis aims to contribute towards building autonomous agents that are able to understand their surrounding environment through the use of both audio and visual information. To ...
Selina Chu
197
Voted
JAIR
2008
93views more  JAIR 2008»
15 years 6 months ago
A Rigorously Bayesian Beam Model and an Adaptive Full Scan Model for Range Finders in Dynamic Environments
This paper proposes and experimentally validates a Bayesian network model of a range finder adapted to dynamic environments. All modeling assumptions are rigorously explained, and...
Tinne De Laet, Joris De Schutter, Herman Bruyninck...
BMCBI
2007
116views more  BMCBI 2007»
15 years 6 months ago
Clustering protein environments for function prediction: finding PROSITE motifs in 3D
Background: Structural genomics initiatives are producing increasing numbers of threedimensional (3D) structures for which there is little functional information. Structure-based ...
Sungroh Yoon, Jessica C. Ebert, Eui-Young Chung, G...