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PERSUASIVE
2010
Springer
15 years 11 months ago
The Persuasive Power of Virtual Reality: Effects of Simulated Human Distress on Attitudes towards Fire Safety
Although virtual reality (VR) is a powerful simulation tool that can allow users to experience the effects of their actions in vivid and memorable ways, explorations of VR as a per...
Luca Chittaro, Nicola Zangrando
ICIA
2007
15 years 9 months ago
Task Learning by Instruction: Benefits and Challenges for Intelligent Interactive Systems
The CALO desktop assistant aims to provide assistance through many AI technologies, including several techniques for learning to perform tasks. Based on our experiences implementi...
Jim Blythe, Prateek Tandon, Mandar Tillu
CHI
2008
ACM
15 years 8 months ago
Comparing access methods and quality of 3g mobile video streaming services
In this paper we examine the access methods and the quality of experience of current unicast video streaming services in 3G mobile networks. A packet-switched mobile video client,...
Marcin Davies, Antitza Dantcheva, Peter Fröhl...
IJVR
2007
124views more  IJVR 2007»
15 years 6 months ago
The Effect of Gaps Between Displays on Spatial Perception and Cognition Tasks in Virtual Environments
—We propose the concept of Gap Between Displays (GBD) as a component of immersion in virtual environment systems. We hypothesized that GBD may reduce users’ task performance in...
Yi Wang, Kunmi Otitoju, Tong Liu, Sijung Kim, Doug...
CLEF
2009
Springer
15 years 4 months ago
Overview of iCLEF 2009: Exploring Search Behaviour in a Multilingual Folksonomy Environment
This paper summarises activities from the iCLEF 2009 task. As in 2008, the task was organised based on users participating in an interactive cross-language image search experiment...
Julio Gonzalo, Víctor Peinado, Paul Clough,...