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DIGITEL
2008
IEEE
16 years 1 months ago
Development of Educational Videogames in m-Learning Contexts
The educational gaming field is rapidly growing both in acceptance and variety. Within this variety, the technological evolution of wireless/handheld (W/H) computing devices is op...
Pablo Lavín-Mera, Pablo Moreno-Ger, Baltasa...
ICDCS
2008
IEEE
16 years 1 months ago
Crystal: An Emulation Framework for Practical Peer-to-Peer Multimedia Streaming Systems
To rapidly evolve new designs of peer-to-peer (P2P) multimedia streaming systems, it is highly desirable to test and troubleshoot them in a controlled and repeatable experimental ...
Mea Wang, Hassan Shojania, Baochun Li
180
Voted
AINA
2007
IEEE
16 years 1 months ago
Pervasive Service Composition in the Home Network
The home environment becomes ready to host distributed devices dynamically adapting to service availability and reacting to user location and user activity. Sensors, high definiti...
André Bottaro, Anne Gérodolle, Phili...
DSN
2007
IEEE
16 years 1 months ago
Reliability Techniques for RFID-Based Object Tracking Applications
Radio Frequency Identification (RFID) technology has the potential to dramatically improve numerous industrial practices. However, it still faces many challenges, including secur...
Ahmad Rahmati, Lin Zhong, Matti A. Hiltunen, Rittw...
ICDCSW
2007
IEEE
16 years 1 months ago
UBCA: Utility-Based Clustering Architecture for Peer-to-Peer Systems
Peer-to-Peer (P2P) systems are currently used in a variety of applications. File sharing applications and ad hoc networking have fueled the usage of these systems. P2P systems gen...
Brent Lagesse, Mohan Kumar