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DIGRA
2005
Springer
16 years 10 days ago
Realistic Agent Movement in Dynamic Game Environments
One of the greatest challenges in the design of realistic Artificial Intelligence (AI) in computer games is agent movement. Pathfinding strategies are usually employed as the core...
Ross Graham, Hugh McCabe, Stephen Sheridan
WAC
2004
Springer
16 years 5 days ago
Semantic-Based Policy Engineering for Autonomic Systems
Abstract. This paper presents some important directions in the use of ontologybased semantics in achieving the vision of Autonomic Communications. We examine the requirements of Au...
David Lewis, Kevin Feeney, Kevin Carey, Thanassis ...
DATE
2003
IEEE
123views Hardware» more  DATE 2003»
16 years 3 days ago
Parallel Processing Architectures for Reconfigurable Systems
Novel reconfigurable computing architectures exploit the inherent parallelism available in many signalprocessing problems. These architectures often consist of networks of compute...
Kees A. Vissers
173
Voted
HPDC
2003
IEEE
16 years 3 days ago
Adaptive Polling of Grid Resource Monitors Using a Slacker Coherence Model
As Data and Computational Grids grow in size and complexity, the crucial task of identifying, monitoring and utilizing available resources in an efficient manner is becoming incr...
Radhakrishnan Sundaresan, Mario Lauria, Tahsin M. ...
ICCS
2003
Springer
16 years 1 days ago
Visual Modeler for Grid Modeling and Simulation (GridSim) Toolkit
Abstract. The Grid Modeling and Simulation (GridSim) toolkit provides a comprehensive facility for simulation of application scheduling in different Grid computing environments. H...
Anthony Sulistio, Chee Shin Yeo, Rajkumar Buyya