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CG
2006
Springer
15 years 10 months ago
A Retrograde Approximation Algorithm for One-Player Can't Stop
Abstract. A one-player, finite, probabilistic game with perfect information can be presented as a bipartite graph. For one-player Can't Stop, the graph is cyclic and the chall...
James Glenn, Haw-ren Fang, Clyde P. Kruskal
174
Voted
SIGUCCS
2000
ACM
15 years 10 months ago
Developing Partnerships to Combat the "Digital Divide"
The University of Maryland has recently begun a partnership with Byte Back, a computer skills training program for unemployed and underemployed persons in the Washington, D.C. are...
Gina M. Jones, Sonja Kueppers
ICPR
2010
IEEE
15 years 10 months ago
An Empirical Study of Feature Extraction Methods for Audio Classification
With the growing popularity of video sharing web sites and the increasing use of consumer-level video capture devices, new algorithms are needed for intelligent searching and inde...
Charles Parker
GI
2009
Springer
15 years 10 months ago
Planning Teams with Semantic Web Technologies
Abstract: When planning teams for projects with specific goals, employees of a company have to group together so well, that all necessary knowledge for conquering the project’s ...
Susanne Richter, Robert Tolksdorf
AMI
2008
Springer
15 years 8 months ago
Adaptive Estimation of Emotion Generation for an Ambient Agent Model
To improve the performance and wellbeing of humans in complex human-computer interaction settings, an interesting challenge for an ambient (or pervasive) agent system is to recogni...
Tibor Bosse, Zulfiqar A. Memon, Jan Treur