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DIS
2009
Springer
15 years 4 months ago
Player Modeling for Intelligent Difficulty Adjustment
In this paper we aim at automatically adjusting the difficulty of computer games by clustering players into different types and supervised prediction of the type from short traces ...
Olana Missura, Thomas Gärtner
EMNLP
2009
15 years 4 months ago
Web-Scale Distributional Similarity and Entity Set Expansion
Computing the pairwise semantic similarity between all words on the Web is a computationally challenging task. Parallelization and optimizations are necessary. We propose a highly...
Patrick Pantel, Eric Crestan, Arkady Borkovsky, An...
HCI
2009
15 years 4 months ago
UbiGesture: Customizing and Profiling Hand Gestures in Ubiquitous Environment
Abstract. One of the main challenges of interaction in a ubiquitous environment is the use of hand gestures for interacting with day to day applications. This interaction may be ne...
Ayman Atia, Shin Takahashi, Kazuo Misue, Jiro Tana...
HCI
2009
15 years 4 months ago
Supporting Situation Awareness in Demanding Operating Environments through Wearable User Interfaces
The military environment is changing, e.g., the operating environment is becoming more varied and demanding. Due to these challenges, new user interfaces (UIs) are required providi...
Jari Laarni, Juhani Heinilä, Jukka Häkki...
ICCS
2009
Springer
15 years 4 months ago
Developing Scientific Applications with Loosely-Coupled Sub-tasks
The Simple API for Grid Applications (SAGA) can be used to develop a range of applications which are in turn composed of multiple sub-tasks. In particular SAGA is an effective tool...
Shantenu Jha, Yaakoub El Khamra, Joohyun Kim