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VVS
1996
IEEE
202views Visualization» more  VVS 1996»
15 years 10 months ago
Direct Volume Rendering with Shading via Three-Dimensional Textures
A new and easy-to-implement method for direct volume rendering that uses 3D texture maps for acceleration, and incorporates directional lighting, is described. The implementation,...
Allen Van Gelder, Kwansik Kim
ICDT
1997
ACM
95views Database» more  ICDT 1997»
15 years 10 months ago
Type-Consistency Problems for Queries in Object-Oriented Databases
Abstract Method invocation mechanism is one of the essential features in objectoriented programming languages. This mechanism contributes to data encapsulation and code reuse, but ...
Yasunori Ishihara, Hiroyuki Seki, Minoru Ito
CSCW
1996
ACM
15 years 10 months ago
Supporting Multi-User, Multi-Applet Workspaces in CBE
Our experience with Internet-based scientific collaboratories indicates that they need to be user-extensible, allow users to add tools and objects dynamically to shared workspaces...
Jang Ho Lee, Atul Prakash, Trent Jaeger, Gwobaw Wu
DAC
1996
ACM
15 years 10 months ago
A Sparse Image Method for BEM Capacitance Extraction
Boundary element methods (BEM) are often used for complex 3-D capacitance extraction because of their efficiency, ease of data preparation, and automatic handling of open regions. ...
Byron Krauter, Yu Xia, E. Aykut Dengi, Lawrence T....
SIGGRAPH
1996
ACM
15 years 10 months ago
Real-Time, Continuous Level of Detail Rendering of Height Fields
We present an algorithm for real-time level of detail reduction and display of high-complexity polygonal surface data. The algorithm uses a compact and efficient regular grid repr...
Peter Lindstrom, David Koller, William Ribarsky, L...
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