Abstract. We study Winner-Takes-All and rank based Vector Quantization along the lines of the statistical physics of off-line learning. Typical behavior of the system is obtained w...
Many organizations face every day the problem of effectively managing their contacts (customers, suppliers, partners, etc.), in terms of communication, clustering, networking, ana...
Irene Celino, Francesco Corcoglioniti, Emanuele De...
Polygon clipping is an important operation that computers execute all the time. An algorithm that clips a polygon is rather complex. Each edge of the polygon must be tested against...
: An ontology of general science knowledge (SKIo) is developed to enhance machine representation and use of scientific theories in emerging e-Science Knowledge Infrastructures. SKI...
Classic evaluation methods of believable agents are time-consuming because they involve many human to judge agents. They are well suited to validate work on new believable behavio...