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UMUAI
2008
108views more  UMUAI 2008»
15 years 6 months ago
Developing a generalizable detector of when students game the system
Some students, when working in interactive learning environments, attempt to "game the system", attempting to succeed in the environment by exploiting properties of the s...
Ryan Shaun Joazeiro de Baker, Albert T. Corbett, I...
FCSC
2010
92views more  FCSC 2010»
15 years 5 months ago
TRainbow: a new trusted virtual machine based platform
Currently, with the evolution of virtualization technology, cloud computing mode has become more and more popular. However, people still concern the issues of the runtime integrity...
Yuzhong Sun, Haifeng Fang, Ying Song, Lei Du, Kai ...
KES
2010
Springer
15 years 4 months ago
Group Formation for Collaboration in Exploratory Learning Using Group Technology Techniques
Exploratory Learning Environments (ELEs) allow learners to approach a problem in different ways; they are particularly suitable for ill-defined problems where knowledge is less str...
Mihaela Cocea, George D. Magoulas
ICAI
2009
15 years 4 months ago
Expectancy-Based Robot Localization Through Context Evaluation
Agents that operate in a real-world environment have to process an abundance of information, which may be ambiguous or noisy. We present a method inspired by cognitive research tha...
Maria E. Niessen, Gert Kootstra, Sjoerd de Jong, T...
EUROCAST
2007
Springer
182views Hardware» more  EUROCAST 2007»
16 years 25 days ago
A k-NN Based Perception Scheme for Reinforcement Learning
Abstract a paradigm of modern Machine Learning (ML) which uses rewards and punishments to guide the learning process. One of the central ideas of RL is learning by “direct-online...
José Antonio Martin H., Javier de Lope Asia...