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ACSD
2003
IEEE
95views Hardware» more  ACSD 2003»
15 years 12 months ago
Quasi-Static Scheduling for Concurrent Architectures
This paper presents a synthesis approach for reactive systems that aims at minimizing the overhead introduced by the operating system and the interaction among the concurrent task...
Jordi Cortadella, Alex Kondratyev, Luciano Lavagno...
FGR
2002
IEEE
185views Biometrics» more  FGR 2002»
15 years 11 months ago
An Adaptive Fusion Architecture for Target Tracking
A vision system is demonstrated that adaptively allocates computational resources over multiple cues to robustly track a target in 3D. The system uses a particle filter to mainta...
Gareth Loy, Luke Fletcher, Nicholas Apostoloff, Al...
CASES
2000
ACM
15 years 11 months ago
A first-step towards an architecture tuning methodology for low power
We describe an automated environment to assist a system-on-achip designer to tune a microprocessor core to a particular application program that will run on the microprocessor, an...
Greg Stitt, Frank Vahid, Tony Givargis, Roman L. L...
ACSAC
1999
IEEE
15 years 11 months ago
Architecture and Concepts of the ARGuE Guard
ARGuE (Advanced Research Guard for Experimentation) is a prototype guard being developed as a basis for experimentation. ARGuE is based on Network Associates' Gauntlet firewa...
Jeremy Epstein
CAISE
2006
Springer
15 years 10 months ago
Separation and Modularization of Crosscutting Social Patterns in Detailed Architectural Design
This paper outlines an aspect-oriented approach to support separation and modularization of crosscutting concerns in multi-agent systems. Aspects as abstractions to capture social ...
Carla T. L. L. Silva, Jaelson Brelaz de Castro, Jo...