Designing videogames involves weaving together systems of rules, called game mechanics, which support and structure compelling player experiences. Thus a significant portion of ga...
We present the architecture, user interface and prototype implementation of Fluid Voice, a proximity based mobile group communication system for opportunistic social exchanges. It...
Abstract— Starting from the situated and embodied perspective on the study of biological cognition as a source of inspiration, this paper programmatically outlines a path towards...
The focus of my thesis is on the development of a multi-method framework for the validation of formal models (domain model, user model, and teaching model) for adaptive work-integr...
This paper introduces a transparent self-configuring architecture for automatic scaling with temperature awareness in the database tier of a dynamic content web server. We use a ...
Saeed Ghanbari, Gokul Soundararajan, Jin Chen, Cri...