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IFM
2004
Springer
125views Formal Methods» more  IFM 2004»
15 years 11 months ago
Formally Justifying User-Centred Design Rules: A Case Study on Post-completion Errors
Abstract. Interactive systems combine a human operator with a computer. Either may be a source of error. The veri cation processes used must ensure both the correctness of the comp...
Paul Curzon, Ann Blandford
IJMMS
2008
60views more  IJMMS 2008»
15 years 6 months ago
In praise of forgiveness: Ways for repairing trust breakdowns in one-off online interactions
Online offences are generally considered as frequent and intentional acts performed by a member with the aim to deceive others. However, an offence may also be unintentional or ex...
Asimina Vasalou, Astrid Hopfensitz, Jeremy V. Pitt
CHI
2007
ACM
16 years 6 months ago
Supporting multi-point interaction in visual workspaces
Multi-point interaction tasks involve the manipulation of several mutually-dependent control points in a visual workspace ? for example, adjusting a selection rectangle in a drawi...
Garth Shoemaker, Carl Gutwin
TEI
2010
ACM
179views Hardware» more  TEI 2010»
16 years 1 months ago
Feeling the beat where it counts: fostering multi-limb rhythm skills with the haptic drum kit
This paper introduces a tool known as the Haptic Drum Kit, which employs four computer-controlled vibrotactile devices, one attached to each wrist and ankle. In the applications d...
Simon Holland, Anders J. Bouwer, Mathew Dalgelish,...
INTERACT
2003
15 years 7 months ago
Drag-and-Pop and Drag-and-Pick: Techniques for Accessing Remote Screen Content on Touch- and Pen-Operated Systems
Abstract: Drag-and-pop and drag-and-pick are interaction techniques designed for users of pen- and touchoperated display systems. They provide users with access to screen content t...
Patrick Baudisch, Edward Cutrell, Mary Czerwinski,...