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ICML
2002
IEEE
16 years 7 months ago
Active + Semi-supervised Learning = Robust Multi-View Learning
In a multi-view problem, the features of the domain can be partitioned into disjoint subsets (views) that are sufficient to learn the target concept. Semi-supervised, multi-view a...
Ion Muslea, Steven Minton, Craig A. Knoblock
CHI
2008
ACM
16 years 7 months ago
Heuristic evaluation for games: usability principles for video game design
Most video games require constant interaction, so game designers must pay careful attention to usability issues. However, there are few formal methods for evaluating the usability...
David Pinelle, Nelson Wong
NORDICHI
2004
ACM
16 years 4 days ago
Two psychology-based usability inspection techniques studied in a diary experiment
Inspection techniques are widely used during systems design as a supplement to empirical evaluations of usability. Psychology-based inspection techniques could give important insi...
Kasper Hornbæk, Erik Frøkjær
STACS
2000
Springer
15 years 10 months ago
The Complexity of Poor Man's Logic
Motivated by description logics, we investigate what happens to the complexity of modal satisfiability problems if we only allow formulas built from literals, , 3, and 2. Previous...
Edith Hemaspaandra
AAAI
2008
15 years 9 months ago
Zero-data Learning of New Tasks
We introduce the problem of zero-data learning, where a model must generalize to classes or tasks for which no training data are available and only a description of the classes or...
Hugo Larochelle, Dumitru Erhan, Yoshua Bengio