In this paper, we present an approach for identity and access management (IAM) in the context of (cross-organizational) serviceoriented architectures (SOA). In particular, we deļ¬...
Waldemar Hummer, Patrick Gaubatz, Mark Strembeck, ...
This paper describes the hardware implementation of a real-time, large-scale, multi-chip FPGA (Field Programmable Gate Array) based emulation engine with a capacity of 10 million ...
Chen Chang, Kimmo Kuusilinna, Brian C. Richards, R...
While the number of transistors on a chip increases exponentially over time, the productivity that can be realized from these systems has not kept pace. To deal with the complexit...
The increasing traffic volume confronts the road user with a challenging task. The high number of traffic deaths might not be reducible with passive safety alone. However systems ...
Massively Multiplayer Online Games (MMOGs) are an increasingly popular class of real-time interactive distributed applications that require scalable architectures and parallelizat...