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SI3D
2012
ACM
14 years 1 months ago
Dynamic eye convergence for head-mounted displays improves user performance in virtual environments
In Virtual Environments (VE), users are often facing tasks that involve direct manipulation of virtual objects at close distances, such as touching, grabbing, placement. In immers...
Andrei Sherstyuk, Arindam Dey, Christian Sandor, A...
DEXAW
1998
IEEE
83views Database» more  DEXAW 1998»
15 years 10 months ago
Programming Views for Mobile Database Clients
Within a database mobile environment, cached data on mobile clients can take the form of materialized views. In order to e ciently maintain such materialized views while taking in...
Susan Weissman Lauzac, Panos K. Chrysanthis
AGILE
2007
Springer
168views GIS» more  AGILE 2007»
16 years 1 days ago
Depth Cue of Occlusion Information as Criterion for the Quality of Annotation Placement in Perspective Views
Abstract. In cartography and computational geometry, concepts and techniques for automated label placement have been developed for twodimensional maps. Less is known whether these ...
Stefan Maass, Markus Jobst, Jürgen Dölln...
3DIM
2005
IEEE
15 years 7 months ago
Projection-Based Registration Using a Multi-View Camera for Indoor Scene Reconstruction
A registration method is proposed for 3D reconstruction of an indoor environment using a multi-view camera. In general, previous methods have a high computational complexity and a...
Sehwan Kim, Woontack Woo
FTDCS
2004
IEEE
15 years 9 months ago
An Architectural View of the Entities Required for Execution of Task in Pervasive Space
Aimed to provide computation ubiquitously, pervasive computing is perceived as a means to provide an user the transparency of anywhere, anyplace, anytime computing. Pervasive comp...
K. Kalapriya, S. K. Nandy, V. Satish, R. Uma Mahes...