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TEI
2009
ACM
70views Hardware» more  TEI 2009»
16 years 1 months ago
Peripheral tangible interaction by analytic design
Tangible User Interfaces (TUIs) are commonly accepted as those in which the configuration of physical objects embodies digital system state, providing “graspable” digital medi...
Darren Edge, Alan F. Blackwell
INTETAIN
2009
Springer
16 years 1 months ago
Accessible Gaming through Mainstreaming Kinetic Controller
Leisure is a very important aspect in our everyday life; and gaming is one of the main ways to it. Depending on the particular situation of each person, the way of playing could be...
Yolanda Garrido, Álvaro Marco, Joaquí...
VRCAI
2009
ACM
16 years 1 months ago
Context aware, multimodal, and semantic rendering engine
Nowadays, several techniques exist to render digital content such as graphics, audio, haptic, etc. Unfortunately, they require different faculties that cannot always be applied, e...
Patrick Salamin, Daniel Thalmann, Fréd&eacu...
CHI
2010
ACM
16 years 1 months ago
Speech dasher: fast writing using speech and gaze
Speech Dasher allows writing using a combination of speech and a zooming interface. Users first speak what they want to write and then they navigate through the space of recognit...
Keith Vertanen, David J. C. MacKay
AGILE
2008
Springer
162views GIS» more  AGILE 2008»
16 years 1 months ago
Grouping of Optimized Pedestrian Routes for Multi-Modal Route Planning: A Comparison of Two Cities
The purpose of multi-modal route planners is to provide the user with the optimal route between trip start and destination, where the route may utilize several transportation modes...
Hartwig H. Hochmair