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VR
2002
IEEE
293views Virtual Reality» more  VR 2002»
15 years 6 months ago
Experiments with Face-To-Face Collaborative AR Interfaces
We describe a design approach, Tangible Augmented Reality, for developing face-to-face collaborative Augmented Reality (AR) interfaces. Tangible Augmented Reality combines Augment...
Mark Billinghurst, Hirokazu Kato, Kiyoshi Kiyokawa...
CHI
2004
ACM
16 years 7 months ago
Privacy policies as decision-making tools: an evaluation of online privacy notices
Studies have repeatedly shown that users are increasingly concerned about their privacy when they go online. In response to both public interest and regulatory pressures, privacy ...
Carlos Jensen, Colin Potts
CHI
2002
ACM
16 years 7 months ago
A visual language for sketching large and complex interactive designs
Informal, sketch-based design tools closely match the work practices of user interface designers. Current tools, however, are limited in the size and complexity of interaction tha...
James Lin, Michael Thomsen, James A. Landay
CHI
2010
ACM
16 years 1 months ago
ToolClips: an investigation of contextual video assistance for functionality understanding
We investigate the use of on-line contextual video assistance to improve the learnability of software functionality. After discussing motivations and design goals for such forms o...
Tovi Grossman, George W. Fitzmaurice
EICS
2009
ACM
16 years 1 months ago
A bisimulation-based approach to the analysis of human-computer interaction
This paper discusses the use of formal methods for analysing human-computer interaction. We focus on the mode confusion problem that arises whenever the user thinks that the syste...
Sébastien Combéfis, Charles Pecheur