We apply the concept of “games with a purpose” to NPcomplete mapping and scheduling problems in distributed systems and report our experiences. The particular context is a sch...
Abstract. Input from the lower body in human-computer interfaces can be beneficial, enjoyable and even entertaining when users are expected to perform tasks simultaneously. Users ...
Wim Fikkert, Niek Hoeijmakers, Paul E. van der Vet...
We present an appearance-based user interface for artists to efficiently design customized image-based lighting environments. 1 Our approach avoids typical iterations of paramete...
Makoto Okabe, Yasuyuki Matsushita, Li Shen, Takeo ...
Ambient intelligent systems are context aware by perceiving and reasoning about their environment, they perceive the needs of their users and proactively respond to these needs by ...
In this paper, we describe an intelligent user interface designed for camera phones to allow mobile users to specify the object of interest in the scene simply by taking two pictu...