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ICAC
2009
IEEE
16 years 1 months ago
Experiences with scheduling and mapping games for adaptive distributed systems: summary
We apply the concept of “games with a purpose” to NPcomplete mapping and scheduling problems in distributed systems and report our experiences. The particular context is a sch...
Bin Lin, Peter A. Dinda
INTETAIN
2009
Springer
16 years 1 months ago
Navigating a Maze with Balance Board and Wiimote
Abstract. Input from the lower body in human-computer interfaces can be beneficial, enjoyable and even entertaining when users are expected to perform tasks simultaneously. Users ...
Wim Fikkert, Niek Hoeijmakers, Paul E. van der Vet...
183
Voted
PG
2007
IEEE
16 years 1 months ago
Illumination Brush: Interactive Design of All-Frequency Lighting
We present an appearance-based user interface for artists to efficiently design customized image-based lighting environments. 1 Our approach avoids typical iterations of paramete...
Makoto Okabe, Yasuyuki Matsushita, Li Shen, Takeo ...
CONTEXT
2007
Springer
16 years 28 days ago
Explanations and Context in Ambient Intelligent Systems
Ambient intelligent systems are context aware by perceiving and reasoning about their environment, they perceive the needs of their users and proactively respond to these needs by ...
Anders Kofod-Petersen, Jörg Cassens
IUI
2005
ACM
16 years 9 days ago
Doubleshot: an interactive user-aided segmentation tool
In this paper, we describe an intelligent user interface designed for camera phones to allow mobile users to specify the object of interest in the scene simply by taking two pictu...
Tom Yeh, Trevor Darrell