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BCSHCI
2009
15 years 4 months ago
From the gaming experience to the wider user experience
In this paper we discuss the different elements of the gaming experience and their relation to other concepts within HCI. The objective is to showcase how the different elements t...
Eduardo H. Calvillo Gámez, Paul A. Cairns, ...
CSCW
2011
ACM
15 years 1 months ago
Me and my avatar: exploring users' comfort with avatars for workplace communication
This paper describes results from a large-scale survey to explore users’ comfort with different styles of avatars for workplace communication. Thirty-one avatars were evaluated ...
Kori M. Inkpen, Mara Sedlins
UIST
2010
ACM
15 years 4 months ago
Eden: supporting home network management through interactive visual tools
As networking moves into the home, home users are increasingly being faced with complex network management chores. Previous research, however, has demonstrated the difficulty many...
Jeonghwa Yang, W. Keith Edwards, David Haslem
CHI
2008
ACM
16 years 7 months ago
User experience over time
The way we experience and evaluate interactive products develops over time. An exploratory study aimed at understanding how users form evaluative judgments during the first experi...
Evangelos Karapanos, Marc Hassenzahl, Jean-Bernard...
MHCI
2009
Springer
16 years 1 months ago
Exploring the urban environment with a camera phone: lessons from a user study
We present a study investigating two novel mobile services supporting querying for information in the urban environment using camera equipped smart phones as well as two different...
Norman Höller, Arjan Geven, Manfred Tscheligi...