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CHI
2004
ACM
16 years 6 months ago
The usability of massively multiplayer online roleplaying games: designing for new users
This study examines the usability challenges faced by new players of massively multiplayer online role-playing games (MMORPGs), one of the fastest-growing segments of the video ga...
Steve Cornett
DSVIS
2006
Springer
15 years 8 months ago
Visual Design of User Interfaces by (De)composition
Most existing graphical user interfaces are usually designed for a fixed context of use, thus making them rather difficult to modify for other contexts of use, such as for other us...
Sophie Lepreux, Jean Vanderdonckt, Benjamin Michot...
HRI
2010
ACM
16 years 1 months ago
Lead me by the hand: evaluation of a direct physical interface for nursing assistant robots
—When a user is in close proximity to a robot, physical contact becomes a potentially valuable channel for communication. People often use direct physical contact to guide a pers...
Tiffany L. Chen, Charles C. Kemp
INEX
2005
Springer
15 years 12 months ago
From Natural Language to NEXI, an Interface for INEX 2005 Queries
Offering the possibility to query any XML retrieval system in natural language would be very helpful to a lot of users. In 2005, INEX proposed a framework to partipants that wante...
Xavier Tannier
AR
2011
15 years 1 months ago
A Direct Physical Interface for Navigation and Positioning of a Robotic Nursing Assistant
People often use direct physical contact to guide a person to a desired location (e.g., leading a child by the hand) or to adjust a person’s posture for a task (e.g., a dance in...
Tiffany L. Chen, Charles C. Kemp