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CHI
2005
ACM
16 years 6 months ago
Conversing with the user based on eye-gaze patterns
Motivated by and grounded in observations of eye-gaze patterns in human-human dialogue, this study explores using eye-gaze patterns in managing human-computer dialogue. We develop...
Pernilla Qvarfordt, Shumin Zhai
CHI
2003
ACM
16 years 6 months ago
Voting: user experience, technology and practice
This panel brings together usability and voting experts to discuss voting user experience in American governmental elections. Technological improvements and voting debacles have m...
Ted Selker, Eric A. Fischer, Benjamin B. Bederson,...
CHI
2001
ACM
16 years 6 months ago
Relational agents: a model and implementation of building user trust
Building trust with users is crucial in a wide range of applications, such as advice-giving or financial transactions, and some minimal degree of trust is required in all applicat...
Timothy W. Bickmore, Justine Cassell
VR
2007
IEEE
195views Virtual Reality» more  VR 2007»
16 years 21 days ago
Active Text Drawing Styles for Outdoor Augmented Reality: A User-Based Study and Design Implications
A challenge in presenting augmenting information in outdoor augmented reality (AR) settings lies in the broad range of uncontrollable environmental conditions that may be present,...
Joseph L. Gabbard, J. Edward Swan II, Deborah Hix,...
CHI
2004
ACM
15 years 12 months ago
How do users think about ubiquitous computing?
As ubiquitous computing technology migrates into the home environment, there has been a concurrent effort to allow users to build and customize such technologies to suit their own...
Khai N. Truong, Elaine M. Huang, Molly M. Stevens,...