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» The Implementation of Functional Programming Languages
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ISORC
1998
IEEE
15 years 10 months ago
An Approach to Distributed Component-Based Real-Time Application Software Development
Component-based software development would allow application software be largely constructed, rather than programmed. This approach would dramatically improve the productivity of ...
Stephen S. Yau, Bing Xia
AIIDE
2008
15 years 8 months ago
An Intelligent IDE for Behavior Authoring in Real-Time Strategy Games
Behavior authoring for computer games involves writing behaviors in a programming language and then iteratively refining them by detecting issues with them. The main bottlenecks a...
Suhas Virmani, Yatin Kanetkar, Manish Mehta, Santi...
CODES
2008
IEEE
15 years 8 months ago
Model checking SystemC designs using timed automata
SystemC is widely used for modeling and simulation in hardware/software co-design. Due to the lack of a complete formal semantics, it is not possible to verify SystemC designs. In...
Paula Herber, Joachim Fellmuth, Sabine Glesner
CATS
2007
15 years 8 months ago
Constructing Strictly Positive Families
In order to represent, compute and reason with advanced data types one must go beyond the traditional treatment of data types as being inductive types and, instead, consider them ...
Peter Morris, Thorsten Altenkirch, Neil Ghani
PDPTA
2007
15 years 8 months ago
Two Graph Algorithms On an Associative Computing Model
- The MASC (for Multiple Associative Computing) model is a SIMD model enhanced with associative properties and multiple synchronous instruction streams (IS). A number of algorithms...
Mingxian Jin, Johnnie W. Baker