We present the work of establishing an integrated environment that facilitates architecture design, reconstruction, and maintenance in the entire life cycle of a software product ...
Interactions within Multi-agent systems can be structured in different ways depending on the application scenario and its environmental restrictions. In previous work we have devel...
For real-time applications, it is necessary to estimate the worst-case performance early in the design process without actual hardware implementation. While the non-preemptive task...
Blocked-execution multiprocessor architectures continuously run atomic blocks of instructions — also called Chunks. Such architectures can boost both performance and software pr...
In this paper we review the history of systems for managing “Big Data” as well as today’s activities and architectures from the (perhaps biased) perspective of three “data...