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ISCA
2005
IEEE
131views Hardware» more  ISCA 2005»
16 years 14 days ago
BugNet: Continuously Recording Program Execution for Deterministic Replay Debugging
Significant time is spent by companies trying to reproduce and fix the bugs that occur for released code. To assist developers, we propose the BugNet architecture to continuousl...
Satish Narayanasamy, Gilles Pokam, Brad Calder
MICRO
2005
IEEE
108views Hardware» more  MICRO 2005»
16 years 14 days ago
How to Fake 1000 Registers
Large numbers of logical registers can improve performance by allowing fast access to multiple subroutine contexts (register windows) and multiple thread contexts (multithreading)...
David W. Oehmke, Nathan L. Binkert, Trevor N. Mudg...
HT
2005
ACM
16 years 13 days ago
Information visualization for an intrusion detection system
— Spatial hypertext was developed from studies of how humans deal with information overflow particularly in situations where data needed to be interpreted quickly. Intrusion det...
James Blustein, Ching-Lung Fu, Daniel L. Silver
HT
2005
ACM
16 years 13 days ago
The evolving mSpace platform: leveraging the semantic web on the trail of the memex
Vannevar Bush proposed the memex as a means to support building knowledge in the way he says the human brain works: by association. Achieving this vision has been a core motivatio...
Monica M. C. Schraefel, Daniel A. Smith, Alisdair ...
NETGAMES
2005
ACM
16 years 13 days ago
Game server selection for multiple players
The increase in power and connectivity of computers has enabled a growth in network games, with many games having numerous servers to which a player can connect. The game server s...
Steven Gargolinski, Christopher St. Pierre, Mark C...