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GLOBECOM
2006
IEEE
16 years 14 days ago
On the Throughput-Cost Tradeoff of Multi-Tiered Optical Network Architectures
— In this work, we conduct a throughput-cost study of several optical network architectures: Optical Flow Switching (OFS), Tell-and-Go (TaG), Electronic Packet Switching (EPS), a...
Guy Weichenberg, Vincent W. S. Chan, Muriel M&eacu...
INFOCOM
2006
IEEE
16 years 13 days ago
On the Capacity of Optical Networks: A Framework for Comparing Different Transport Architectures
— In this work, we compare three optical transport network architectures: optical packet switching (OPS), optical flow switching (OFS), and optical burst switching (OBS). Our co...
Guy Weichenberg, Vincent W. S. Chan, Muriel M&eacu...
INFOCOM
2006
IEEE
16 years 13 days ago
A Node Identity Internetworking Architecture
— The Internet consists of independent networks that belong to different administrative domains and vary in scope from personal area networks, private home networks, corporate ne...
Bengt Ahlgren, Jari Arkko, Lars Eggert, Jarno Raja...
NETGAMES
2006
ACM
16 years 11 days ago
A peer-to-peer architecture for massive multiplayer online games
Massive Multiplayer Online Games with their virtual gaming worlds grow in user numbers as well as in the size of the virtual worlds. With this growth comes a significant increase...
Thorsten Hampel, Thomas Bopp, Robert Hinn
HICSS
2005
IEEE
171views Biometrics» more  HICSS 2005»
16 years 1 days ago
An Architecture and Business Model for Making Software Agents Commercially Viable
While several research projects have been proposed to use software agents to deal with information overload, their results are not applicable in the existing Web infrastructure ma...
Qusay H. Mahmoud, Leslie Yu