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PERSUASIVE
2007
Springer
16 years 6 days ago
Improving Cross-Cultural Communication Through Collaborative Technologies
The paper discusses an original research project in the area of education and cross-cultural rhetoric on the use of persuasive digital technologies to enable intercultural competen...
Alyssa J. O'Brien, Christine Alfano, Eva Magnusson
ITICSE
2005
ACM
15 years 11 months ago
Teaching software engineering through game design
Many projects currently used in Software Engineering curricula lack both the “fun factor” needed to engage students, as well as the practical realism of engineering projects t...
Kajal T. Claypool, Mark Claypool
CHI
1993
ACM
15 years 10 months ago
Preserving knowledge in design projects: what designers need to know
In order to inform the design of technology support and new procedural methodsfor softwaredesign,we analyzed the content of real design meetingsin threeorganizations, focusing in ...
James D. Herbsleb, Eiji Kuwana
SIGSOFT
2010
ACM
15 years 4 months ago
Growth of newcomer competence: challenges of globalization
The transfer of entire projects to offshore locations, the aging and renewal of core developers in legacy products, the recruiting in fast growing Internet companies, and the part...
Minghui Zhou, Audris Mockus
ITICSE
2006
ACM
16 years 1 days ago
Peer teaching extends HCI learning
Crafting a good user experience requires skills in several disciplines. Few people have this breadth of knowledge, and undergraduate computer science students are no exception. En...
Beryl Plimmer, Robert Amor