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CROSSROADS
2010
15 years 1 months ago
Massive multiplayer human computation for fun, money, and survival
Crowdsourcing is an effective tool to solve hard tasks. By bringing 100,000s of people to work on simple tasks that only humans can do, we can go far beyond traditional models of ...
Lukas Biewald
ECCV
2000
Springer
16 years 8 months ago
Stochastic Tracking of 3D Human Figures Using 2D Image Motion
A probabilistic method for tracking 3D articulated human figures in monocular image sequences is presented. Within a Bayesian framework, we define a generative model of image appea...
Hedvig Sidenbladh, Michael J. Black, David J. Flee...
ICPR
2008
IEEE
16 years 14 days ago
Human detection by searching in 3d space using camera and scene knowledge
Many existing human detection systems are based on sub-window classification, namely detection is done by enumerating rectangular sub-images in the 2D image space. Detection rate...
Yuan Li, Bo Wu, Ram Nevatia
CVPR
2010
IEEE
15 years 11 months ago
Contour People: A Parameterized Model of 2D Articulated Human Shape
We define a new “contour person” model of the human body that has the expressive power of a detailed 3D model and the computational benefits of a simple 2D part-based model....
Oren Freifeld, Alex Weiss, Silvia Zuffi, Michael B...
CVPR
2010
IEEE
15 years 11 months ago
Simultaneous surveillance camera calibration and foot-head homology estimation from human detections
We propose a novel method for automatic camera calibration and foot-head homology estimation by observing persons standing at several positions in the camera field of view. We de...
Branislav Micusik, Tomas Pajdla