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EICS
2009
ACM
16 years 1 months ago
The tradeoff between spatial jitter and latency in pointing tasks
Interactive computing systems frequently use pointing as an input modality, while also supporting other forms of input such as alphanumeric, voice, gesture, and force. We focus on...
Andriy Pavlovych, Wolfgang Stürzlinger
ASSETS
2006
ACM
16 years 21 days ago
Interactive tracking of movable objects for the blind on the basis of environment models and perception-oriented object recognit
In previous work we have presented a prototype of an assistant system for the blind that can be used for self-localization and interactive object identification of static objects ...
Andreas Hub, Tim Hartter, Thomas Ertl
CHI
2010
ACM
15 years 12 months ago
The NICE discussion room: integrating paper and digital media to support co-located group meetings
Current technological solutions that enable content creation and sharing during group discussion meetings are often cumbersome to use, and are commonly abandoned for traditional p...
Michael Haller, Jakob Leitner, Thomas Seifried, Ja...
CORR
2007
Springer
170views Education» more  CORR 2007»
15 years 6 months ago
Animation of virtual mannequins, robot-like simulation or motion captures
— In order to optimize the costs and time of design of the new products while improving their quality, concurrent engineering is based on the digital model of these products, the...
Damien Chablat
ACMIDC
2011
14 years 10 months ago
Pop goes the cell phone: asynchronous messaging for preschoolers
This paper outlines a series of experiments to develop asynchronous messaging systems for preschool aged children. Three unique systems build on a foundational design called Toast...
Hayes Raffle, Rafael Ballagas, Glenda Revelle, Koi...
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