Research in Interactive Narrative has developed new approaches to the behaviour of virtual actors, but has dedicated little attention to the physical behaviour of the environment ...
We present a system for realistic facial animation that decomposes facial motion capture data into semantically meaningful motion channels based on the Facial Action Coding System...
In this paper we describe a field trial designed to investigate the potential of remote, situated messaging within the home. Five households used our “HomeNote” device for app...
Abigail Sellen, Richard H. R. Harper, Rachel Eardl...
Takashi’s Seasons is a sequential live shadow puppet/video performance in which a number of interpretations of the four seasons are performed by an artist. Controlled with fishi...
This paper presents a novel real-time, multi-modal biofeedback system for stoke patient therapy. The problem is important as traditional mechanisms of rehabilitation are monotonou...
Yinpeng Chen, Weiwei Xu, Richard Isaac Wallis, Har...