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CHI
2008
ACM
16 years 7 months ago
Breaking the disposable technology paradigm: opportunities for sustainable interaction design for mobile phones
We present a qualitative study of mobile phone ownership, replacement and disposal practices geared towards identifying design opportunities towards sustainable mobile phone inter...
Elaine M. Huang, Khai N. Truong
CHI
2008
ACM
16 years 7 months ago
Integrating statistics and visualization: case studies of gaining clarity during exploratory data analysis
Although both statistical methods and visualizations have been used by network analysts, exploratory data analysis remains a challenge. We propose that a tight integration of thes...
Adam Perer, Ben Shneiderman
CHI
2006
ACM
16 years 7 months ago
Exploring user experience in "blended reality": moving interactions out of the screen
Video game players often learn to map their physical actions (e.g., pressing buttons) onto their on-screen avatars' actions (e.g., wielding swords) in order to play. We explo...
David F. Huynh, Yan Xu, Shuo Wang
CHI
2005
ACM
16 years 7 months ago
Life on the edge: supporting collaboration in location-based experiences
We study a collaborative location-based game in which groups of `lions' hunt together on a virtual savannah that is overlaid on an open playing field. The game implements a s...
Steve Benford, Duncan Rowland, Martin Flintham, Ad...
CHI
2005
ACM
16 years 7 months ago
Glimpse: a novel input model for multi-level devices
We describe a technique that supports the previewing of navigation, exploration, and editing operations by providing convenient Undo for unsuccessful and/or undesirable actions on...
Clifton Forlines, Chia Shen