Current peer-to-peer (P2P) streaming systems often assume that hosts are cooperative. However, this may not be true in the open environment of the Internet. In this paper, we disc...
Xing Jin, S.-H. Gary Chan, Wai-Pun Ken Yiu, Yongqi...
Sustained emerging spatio-temporal co-occurrence patterns (SECOPs) represent subsets of object-types that are increasingly located together in space and time. Discovering SECOPs i...
Mete Celik, Shashi Shekhar, James P. Rogers, James...
History repeats itself. Since the invention of the programmable computer, numerous computer scientists keep dedicating their professional lives to the design of “the single, bes...
A concurrent reachability game is a two-player game played on a graph: at each state, the players simultaneously and independently select moves; the two moves determine jointly a ...
Krishnendu Chatterjee, Luca de Alfaro, Thomas A. H...
In recent years 3D virtual characters have become more common in desktop interfaces, particularly in gaming and entertainment applications. In this paper we describe how augmented...
Daniel Wagner, Mark Billinghurst, Dieter Schmalsti...