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TOG
2008
117views more  TOG 2008»
15 years 6 months ago
Video puppetry: a performative interface for cutout animation
We present a video-based interface that allows users of all skill levels to quickly create cutout-style animations by performing the character motions. The puppeteer first creates...
Connelly Barnes, David E. Jacobs, Jason Sanders, D...
TKDE
2011
528views more  TKDE 2011»
15 years 1 months ago
The CoQUOS Approach to Continuous Queries in Unstructured Overlays
—The current peer-to-peer (P2P) content distribution systems are constricted by their simple on-demand content discovery mechanism. The utility of these systems can be greatly en...
Lakshmish Ramaswamy, Jianxia Chen
VIS
2009
IEEE
304views Visualization» more  VIS 2009»
16 years 7 months ago
GL4D: A GPU-based Architecture for Interactive 4D Visualization
This paper describes GL4D, an interactive system for visualizing 2-manifolds and 3-manifolds embedded in four Euclidean dimensions and illuminated by 4D light sources. It is a tetr...
Alan Chu, Chi-Wing Fu, Andrew J. Hanson, Pheng-...
VISUALIZATION
2005
IEEE
16 years 2 days ago
Build-by-Number: Rearranging the Real World to Visualize Novel Architectural Spaces
We present Build-by-Number, a technique for quickly designing architectural structures that can be rendered photorealistically at interactive rates. We combine image-based capturi...
Daniel R. Bekins, Daniel G. Aliaga
PG
2003
IEEE
15 years 11 months ago
Interactive Volume Illustration and Feature Halos
Volume illustration is a developing trend in volume visualization, focused on conveying volume information effectively by enhancing interesting features of the volume and omitting...
Nikolai A. Svakhine, David S. Ebert