Formalized study of self-assembly has led to the definition of the tile assembly model, Previously I presented ways to compute arithmetic functions, such as addition and multiplic...
We consider the problem of maximizing capacity in a queueing network with flexible servers, where the classes and servers are subject to failure. We assume that the interarrival ...
While multi-player online games are very successful, their fast deployment suffers from their server-based architecture. Indeed, servers both limit the scalability of the games a...
Christoph Neumann, Nicolas Prigent, Matteo Varvell...
The Internet has solved the age-old problem of network connectivity and thus enabling the potential access to, and data sharing among large numbers of databases. However, enabling ...
We consider communication primitives that can be executed by an application process to exchange messages with another application process over a TCP/IP network. A communication pri...