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CA
2000
IEEE
15 years 11 months ago
Accurate Collision Response on Polygonal Meshes
We present a very general geometrical correction method for enforcing collisions and other geometrical constraints between polygonal mesh surfaces. It is based on a global resolut...
Pascal Volino, Nadia Magnenat-Thalmann
PARELEC
2000
IEEE
15 years 11 months ago
Sequential and Distributed Simulations Using Java Threads
The purpose of this paper consists of demonstrating an implementation methodology of sequential and distributed simulations using Java programming: two specific algorithms based o...
Mostafa Azizi, El Mostapha Aboulhamid, Sofiè...
SIBGRAPI
2000
IEEE
15 years 11 months ago
Brazilian Bank Check Handwritten Legal Amount Recognition
This paper presents a system that is being developed for the recognition of the handwritten legal amount in Brazilian bank checks. Our strategy used to approach the handwritten leg...
Cinthia Obladen de Almendra Freitas, Abdenaim El Y...
183
Voted
SIGGRAPH
2000
ACM
15 years 11 months ago
Seamless texture mapping of subdivision surfaces by model pelting and texture blending
Subdivision surfaces solve numerous problems related to the geometry of character and animation models. However, unlike on parametrised surfaces there is no natural choice of text...
Dan Piponi, George Borshukov
CVPR
1999
IEEE
15 years 11 months ago
A Volumetric Stereo Matching Method: Application to Image-Based Modeling
We formulate stereo matching as an extremal surface extraction problem. This is made possible by embedding the disparity surface inside a volume where the surface is composed of v...
Qian Chen, Gérard G. Medioni