We present two approaches to the problem of calculating a cell in a 3-dimensional arrangement of quadrics. The first approach solves the problem using rational arithmetic. It work...
We present upper and lower bounds for the number of iterations performed by the Iterative Closest Point (ICP) algorithm. This algorithm has been proposed by Besl and McKay [4] as ...
We present an efficient algorithm for maintaining the boundary and surface area of protein molecules as they undergo conformational changes. We also describe a robust implementati...
Star splaying is a general-dimensional algorithm that takes as input a triangulation or an approximation of a convex hull, and produces the Delaunay triangulation, weighted Delaun...
Illustrative rendering is a widely used visualization technique to display conceptual information, describe problems and give insight to solve them efficiently in science, engine...
Jingshu Huang, Brian Bue, Avin Pattath, David S. E...