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MIG
2009
Springer
16 years 1 months ago
A Semantic Navigation Model for Video Games
Abstract. Navigational performance of artificial intelligence (AI) characters in computer games is gaining an increasingly important role in the perception of their behavior. Whil...
Leonard van Driel, Rafael Bidarra
SG
2009
Springer
16 years 1 months ago
A Rendering Method for 3D Origami Models Using Face Overlapping Relations
When we construct a model of origami (a model of a folded sheet of paper) in a computer, it is usual to represent the model as a set of polygons having zero thickness. One of the t...
Yohsuke Furuta, Jun Mitani, Yukio Fukui
CISS
2008
IEEE
16 years 29 days ago
Relay selection methods for wireless cooperative communications
— We study the problem of relay selection in a wireless cooperative network. Assuming a single source, a single destination, and N uniformly distributed candidate relays, we seek...
Seunghoon Nam, Mai Vu, Vahid Tarokh
FOCS
2008
IEEE
16 years 29 days ago
Shallow-Low-Light Trees, and Tight Lower Bounds for Euclidean Spanners
We show that for every n-point metric space M and positive integer k, there exists a spanning tree T with unweighted diameter O(k) and weight w(T) = O(k · n1/k ) · w(MST(M)), an...
Yefim Dinitz, Michael Elkin, Shay Solomon
ICASSP
2008
IEEE
16 years 28 days ago
Fine: Information embedding for document classification
The problem of document classification considers categorizing or grouping of various document types. Each document can be represented as a bag of words, which has no straightforw...
Kevin M. Carter, Raviv Raich, Alfred O. Hero