Creating a 3-D game engine is not a trivial task as gamers often demand for high quality output with top notch performance in games. In this paper, we show you how various real-ti...
— Wireless sensor networks offer the potential to span and monitor large geographical areas inexpensively. Sensor network databases like TinyDB [1] are the dominant architectures...
An architecture for a reconfigurable superscalar processor is described in which some of its execution units are implemented in reconfigurable hardware. The overall configuration ...
In conventional video coding, the complexity of an encoder is generally much higher than that of a decoder because of operations such as motion estimation consume significant com...
Min Wu, Anthony Vetro, Jonathan S. Yedidia, Huifan...
In this paper, we propose an architecture for adaptive real-time workflow-based collaborative system. Such a system is needed to support real-time communication and sharing of inf...