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PADS
2005
ACM
15 years 12 months ago
Concurrent Replication of Parallel and Distributed Simulations
Parallel and distributed simulations enable the analysis of complex systems by concurrently exploiting the aggregate computation power and memory of clusters of execution units. I...
Luciano Bononi, Michele Bracuto, Gabriele D'Angelo...
EGC
2005
Springer
15 years 12 months ago
GLIDE: A Grid-Based Light-Weight Infrastructure for Data-Intensive Environments
Abstract. The promise of the grid is that it will enable public access and sharing of immense amounts of computational and data resources among dynamic coalitions of individuals an...
Chris Mattmann, Sam Malek, Nels Beckman, Marija Mi...
EL
2002
181views more  EL 2002»
15 years 6 months ago
Aspects of networking in multiplayer computer games
Distributed, real-time multiplayer computer games (MCGs) are in the vanguard of utilizing the networking possibilities. Although related research have been done in military simulat...
Jouni Smed, Timo Kaukoranta, Harri Hakonen
HPDC
2000
IEEE
15 years 10 months ago
Automatic Configuration and Run-time Adaptation of Distributed Applications
Increased platform heterogeneity and varying resource availability in distributed systems motivates the design of resource-aware applications, which ensure a desired performance l...
Fangzhe Chang, Vijay Karamcheti
IPPS
2005
IEEE
15 years 12 months ago
End-to-End Quality of Service Management for Distributed Real-Time Embedded Applications
Many of the world’s most critical systems are distributed real-time embedded (DRE) systems, with missioncritical quality of service (QoS) requirements. However, because of their...
Prakash Manghwani, Joseph P. Loyall, Praveen Kaush...