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DIGRA
2005
Springer
16 years 4 days ago
A Sociotechnical Conjecture about the Context and Development of Multiplayer Online Game Experiences
The advent of multiplayer online games brings new actors into the development scene and redefines traditional roles and interactions. Anchored on studies of the role of context in...
Licinio Roque
DIGRA
2005
Springer
16 years 4 days ago
Tangible Interfaces for Pervasive Gaming
With pervasive gaming, novel types of games have recently emerged. The idea is to apply pervasive computing technology - which embeds computers in real-world, everyday environment...
Andreas Schrader, Bernhard Jung, Darren Carlson
FPL
2005
Springer
139views Hardware» more  FPL 2005»
16 years 4 days ago
Mullet - A Parallel Multiplier Generator
A module generator called Mullet for producing near-optimal parallel multipliers in a technology independent manner is presented. Using this tool, a large number of candidate desi...
Kuen Hung Tsoi, Philip Heng Wai Leong
ICCSA
2005
Springer
16 years 4 days ago
Variability Design and Customization Mechanisms for COTS Components
Component-Based Development (CBD) is gaining popularity as an effective reuse technology. Components in CBD are mainly for interorganizational reuse, rather than intra-organization...
Soo Dong Kim, Hyun Gi Min, Sung Yul Rhew
OTM
2005
Springer
16 years 3 days ago
Security Ontology for Annotating Resources
Annotation with security-related metadata enables discovery of resources that meet security requirements. This paper presents the NRL Security Ontology, which complements existing ...
Anya Kim, Jim Luo, Myong H. Kang