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AGENTS
2001
Springer
15 years 11 months ago
It knows what you're going to do: adding anticipation to a Quakebot
The complexity of AI characters in computer games is continually improving; however they still fall short of human players. In this paper we describe an AI bot for the game Quake ...
John E. Laird
ICICS
2001
Springer
15 years 11 months ago
Enforcing Obligation with Security Monitors
With the ubiquitous deployment of large scale networks more and more complex human interactions are supported by computer applications. This poses new challenges on the expressive...
Carlos Ribeiro, Andre Zuquete, Paulo Ferreira
KDD
2001
ACM
226views Data Mining» more  KDD 2001»
15 years 11 months ago
Image Mining: Issues, Frameworks and Techniques
Advances in image acquisition and storage technology have led to tremendous growth in significantly large and detailed image databases. These images, if analyzed, can reveal usefu...
Ji Zhang, Wynne Hsu, Mong-Li Lee
SEMWEB
2001
Springer
15 years 11 months ago
Brokerage of Intellectual Property Rights in the Semantic Web
New approaches in the Web environment are underway. These new methodologies try to leverage it from an information medium to a knowledgeable level, from a machine point of view. Th...
Roberto García, Jaime Delgado
CHI
2000
ACM
15 years 11 months ago
Evaluation of eye gaze interaction
Eye gaze interaction can provide a convenient and natural addition to user-computer dialogues. We have previously reported on our interaction techniques using eye gaze [10]. While...
Linda E. Sibert, Robert J. K. Jacob