We present a rhythm-based method for the automatic generation of levels for 2D platformers, where the rhythm is that which the player feels with his hands while playing. Levels ar...
Gillian Smith, Mike Treanor, Jim Whitehead, Michae...
In an XML document a considerable fraction consists of markup, that is, begin and end-element tags describing the document’s tree structure. XML compression tools such as XMill ...
Abstract. This paper introduces a new pedagogical tool using haptic feedback and visual analogy, to improve perception and learning of nanoscale phenomena, for people without prior...
Abstract— This paper describes a novel approach for incremental learning of human motion pattern primitives through on-line observation of human motion. The observed motion time ...
This paper addresses the problem of compact representation of a 3D scene, captured by distributed omnidirectional cameras. As the images from the sensors are likely to be correlat...
Vijayaraghavan Thirumalai, Ivana Tosic, Pascal Fro...